So I remember when we all used to joke abut the audio guy when we got really fried audio in PGL. On the first day of the major we got a total of 2 hours and 40ish minutes of technical freeze time with multiple HUD bugs and audio issues. It’s kind of hilarious that the biggest event in counter strike has this many production issues.

One of the funny ones is the music playing while the in game audio got doubled up causing some seriously pain inducing audio. I would put a link to the clip of the moment but I wouldn’t wish that upon sound upon anyone.

It’s actually kind of sad that starladder has managed to blow out the eardrums of a few thousand people. Not to mention they also gatekept the english broadcasting rights preventing many smaller people from costreaming the major which led to quite a bit of scrambling from many people over the past few days.

Matches on day one lasted all the way till 1:30 AM because of the production issues.. Now that stage one is over we can only hope for all these issues to be fixed. However, it seems kind of unlikely to be perfectly smooth judging from how badly starladder have been managing this event. Never let starladder get another major.

Oh yeah, if you have battle bit tomorrow is the playtest.

Posted in

Leave a comment